Search found 34 matches

by Frank
Tue Jan 06, 2009 3:13 pm
Forum: News - Announcements
Topic: Development - Wheel Generator 1.7
Replies: 26
Views: 26597

Re: Development - Wheel Generator 1.7

lottoarchitect wrote:The filters will be operating in normal mode only. This import process contradicts to the operation of guide filters (FD).
It makes sense!
by Frank
Mon Jan 05, 2009 11:50 pm
Forum: News - Announcements
Topic: Development - Wheel Generator 1.7
Replies: 26
Views: 26597

Re: Development - Wheel Generator 1.7

... possibly maintaining all the filters : SUMS, Groups, etc, I hope ...

Frank
by Frank
Mon Jan 05, 2009 2:44 pm
Forum: News - Announcements
Topic: Development - Wheel Generator 1.7
Replies: 26
Views: 26597

Re: Development - Wheel Generator 1.7

Yes LA, that's it,

cheers,

Frank
by Frank
Mon Jan 05, 2009 2:33 pm
Forum: News - Announcements
Topic: Development - Wheel Generator 1.7
Replies: 26
Views: 26597

Re: Development - Wheel Generator 1.7

........................... From another topic : Development - Wheel Generator 1.6 ....................... Hi Frank and Happy New Year to everyone! If I understand your question correctly, you want these blocks to remain as is, no matter what other blocks WG may add, change or whatever to generate ...
by Frank
Sun Jan 04, 2009 4:56 pm
Forum: News - Announcements
Topic: Wheel Generator 1.6 officially released on 21 December 2008!
Replies: 8
Views: 11730

Re: Wheel Generator 1.6 officially released on 21 December 2008!

Happy New Year for everyone ! LA, is it possible to Import blocks (lines) from a text file or clipboard and, assuming that, in such blocks (lines) one block is a winner (6 hits, for example), WG picks some of these imported blocks to make a wheel with a guarantee 3if6 or 4if6? Example: Let's import ...
by Frank
Mon Dec 22, 2008 3:12 pm
Forum: News - Announcements
Topic: Wheel Generator 1.6 officially released on 21 December 2008!
Replies: 8
Views: 11730

Re: Wheel Generator 1.6 officially released on 21 December 2008!

LA,
would you mind to explain better the "Hits" and Hits Filtered) in Display Menu, namely the usefulness of "Fold range at --".

Cheers,
Frank
by Frank
Wed Dec 17, 2008 3:43 pm
Forum: News - Announcements
Topic: Development - Wheel Generator 1.6
Replies: 66
Views: 54514

Re: Development - Wheel Generator 1.6

Interesting question Frank. WG doesn't contain such an evaluation although I have some thoughts about it but nothing certain so far. However, for this to valid, we have to make sure our initial filtered set of combinations to pick from is also balanced in terms of numbers distribution. Otherwise, i...
by Frank
Wed Dec 17, 2008 2:42 pm
Forum: News - Announcements
Topic: Development - Wheel Generator 1.6
Replies: 66
Views: 54514

Re: Development - Wheel Generator 1.6

LA, I don't know if this feature yet exists in WG 1.6 or even, if you see it as needed. Sometimes, after making some FG wheel and search its numbers distribution, I realize that one or two numbers have a small frequency and in a few times I reject the wheel because of that. Is there such option in W...
by Frank
Mon Dec 15, 2008 7:57 pm
Forum: News - Announcements
Topic: Development - Wheel Generator 1.6
Replies: 66
Views: 54514

Re: Development - Wheel Generator 1.6

Data tells everything, only one comment: Wow!

It can be another WG victory: how many lines for L = 2 (at least 5if6 in 2 lines)?

If the "best competitive wheeler" can make wheels with L>1, it's reasonable to expect a wheel 2 lines smaller from WG.

Frank
by Frank
Mon Dec 15, 2008 5:59 pm
Forum: News - Announcements
Topic: Development - Wheel Generator 1.6
Replies: 66
Views: 54514

Re: Development - Wheel Generator 1.6

Ok