It makes sense!lottoarchitect wrote:The filters will be operating in normal mode only. This import process contradicts to the operation of guide filters (FD).
Search found 34 matches
- Tue Jan 06, 2009 3:13 pm
- Forum: News - Announcements
- Topic: Development - Wheel Generator 1.7
- Replies: 26
- Views: 43438
Re: Development - Wheel Generator 1.7
- Mon Jan 05, 2009 11:50 pm
- Forum: News - Announcements
- Topic: Development - Wheel Generator 1.7
- Replies: 26
- Views: 43438
Re: Development - Wheel Generator 1.7
... possibly maintaining all the filters : SUMS, Groups, etc, I hope ...
Frank
Frank
- Mon Jan 05, 2009 2:44 pm
- Forum: News - Announcements
- Topic: Development - Wheel Generator 1.7
- Replies: 26
- Views: 43438
Re: Development - Wheel Generator 1.7
Yes LA, that's it,
cheers,
Frank
cheers,
Frank
- Mon Jan 05, 2009 2:33 pm
- Forum: News - Announcements
- Topic: Development - Wheel Generator 1.7
- Replies: 26
- Views: 43438
Re: Development - Wheel Generator 1.7
........................... From another topic : Development - Wheel Generator 1.6 ....................... Hi Frank and Happy New Year to everyone! If I understand your question correctly, you want these blocks to remain as is, no matter what other blocks WG may add, change or whatever to generate ...
- Sun Jan 04, 2009 4:56 pm
- Forum: News - Announcements
- Topic: Wheel Generator 1.6 officially released on 21 December 2008!
- Replies: 8
- Views: 17733
Re: Wheel Generator 1.6 officially released on 21 December 2008!
Happy New Year for everyone ! LA, is it possible to Import blocks (lines) from a text file or clipboard and, assuming that, in such blocks (lines) one block is a winner (6 hits, for example), WG picks some of these imported blocks to make a wheel with a guarantee 3if6 or 4if6? Example: Let's import ...
- Mon Dec 22, 2008 3:12 pm
- Forum: News - Announcements
- Topic: Wheel Generator 1.6 officially released on 21 December 2008!
- Replies: 8
- Views: 17733
Re: Wheel Generator 1.6 officially released on 21 December 2008!
LA,
would you mind to explain better the "Hits" and Hits Filtered) in Display Menu, namely the usefulness of "Fold range at --".
Cheers,
Frank
would you mind to explain better the "Hits" and Hits Filtered) in Display Menu, namely the usefulness of "Fold range at --".
Cheers,
Frank
- Wed Dec 17, 2008 3:43 pm
- Forum: News - Announcements
- Topic: Development - Wheel Generator 1.6
- Replies: 66
- Views: 89013
Re: Development - Wheel Generator 1.6
Interesting question Frank. WG doesn't contain such an evaluation although I have some thoughts about it but nothing certain so far. However, for this to valid, we have to make sure our initial filtered set of combinations to pick from is also balanced in terms of numbers distribution. Otherwise, i...
- Wed Dec 17, 2008 2:42 pm
- Forum: News - Announcements
- Topic: Development - Wheel Generator 1.6
- Replies: 66
- Views: 89013
Re: Development - Wheel Generator 1.6
LA, I don't know if this feature yet exists in WG 1.6 or even, if you see it as needed. Sometimes, after making some FG wheel and search its numbers distribution, I realize that one or two numbers have a small frequency and in a few times I reject the wheel because of that. Is there such option in W...
- Mon Dec 15, 2008 7:57 pm
- Forum: News - Announcements
- Topic: Development - Wheel Generator 1.6
- Replies: 66
- Views: 89013
Re: Development - Wheel Generator 1.6
Data tells everything, only one comment: Wow!
It can be another WG victory: how many lines for L = 2 (at least 5if6 in 2 lines)?
If the "best competitive wheeler" can make wheels with L>1, it's reasonable to expect a wheel 2 lines smaller from WG.
Frank
It can be another WG victory: how many lines for L = 2 (at least 5if6 in 2 lines)?
If the "best competitive wheeler" can make wheels with L>1, it's reasonable to expect a wheel 2 lines smaller from WG.
Frank
- Mon Dec 15, 2008 5:59 pm
- Forum: News - Announcements
- Topic: Development - Wheel Generator 1.6
- Replies: 66
- Views: 89013