Search found 44 matches
- Wed May 30, 2018 3:53 pm
- Forum: News - Announcements
- Topic: Development updates
- Replies: 61
- Views: 175426
Re: Development updates
Sounds good! Two questions following: 1)How many best numbers would be generated at least or in default by the Auto mode? e.g. for 5/45 and 6/49 or your favorite games? 2)You used the word: “ BEST ” to describe the automated numbers. Could you tell me how about the “ BEST ” ? e.g. for 5/45 and 6/49 ...
- Tue May 29, 2018 1:30 pm
- Forum: News - Announcements
- Topic: Development updates
- Replies: 61
- Views: 175426
Re: Development updates
So, overall the new changes improved slightly the overall outcome. However the core GAT ID picking logic hasn't changed for the expert mode. Now with the introduction of the automatic scan, I expect most users will use that mode instead which will try to approach the game in a most favorable way on...
- Tue May 29, 2018 1:38 am
- Forum: News - Announcements
- Topic: Development updates
- Replies: 61
- Views: 175426
Re: Development updates
So ti can be e.g. 2% worse outcome or 5% better outcome on any particular aspect we look at. In other words, the real better outcome should be 5% - 2%=3% on any particular aspect. So, the 3% =Rarely (10-1%) which means there is improvement RARELY on any particular aspect in the forthcoming GAT 3.0....
- Tue May 29, 2018 1:28 am
- Forum: News - Announcements
- Topic: Development updates
- Replies: 61
- Views: 175426
Re: Development updates
What’s the “-Y ”? Do you mean Y-axis here? If so, I can’t find any negative number on the pages: Panorama, Hits (Red/Blue line) and Hits Delay in GAT 2.3b. Could you explain it by using a picture?
- Mon May 28, 2018 8:05 pm
- Forum: News - Announcements
- Topic: Development updates
- Replies: 61
- Views: 175426
Re: Development updates
Mr. Lottoarchitect: Thanks for your further explanation. it is -Y to X positive and most outcomes are at the side of 0-X positive better on any particular aspect, in some aspects it may be worse. ……I can say an arbitrary -2 to 5% better for most games on any category of those mentioned above. What’s...
- Sun May 27, 2018 3:14 am
- Forum: General Discussion
- Topic: GAT Engine Basic Tutorial 0.8 VIDEO
- Replies: 5
- Views: 15200
Re: GAT Engine Basic Tutorial 0.8 VIDEO
Thank you sooooooooooo much, Dear Mr. Paperino!
Great job! Very clear and comprehensive, I like it!!!
Looking forward to your next videos!
Sincerely,
bluemoon
Great job! Very clear and comprehensive, I like it!!!
Looking forward to your next videos!
Sincerely,
bluemoon
- Sun May 27, 2018 3:08 am
- Forum: News - Announcements
- Topic: Development updates
- Replies: 61
- Views: 175426
Re: Development updates
It is not possible to answer that question when we deal with chaotic games. It largely depends on the game in question. Sorry, Mr. Lottoarchitect, I don’t agree your opinion above. Sure, lotto game belongs to chaotic item and can not be exactly descripted by a determinate math tool but it can be do...
- Tue May 22, 2018 4:44 am
- Forum: News - Announcements
- Topic: Development updates
- Replies: 61
- Views: 175426
Re: Development updates
Dear Mr. Lottoarchitect: You ask for figures on performance, this question can't be answered by any number, I believe I was clear on this with my previous reply. it is just better but not everywhere and anywhere. We deal with chaotic games. Ow, My God! What disappointing and frustrating! The GAT 3.0...
- Mon May 21, 2018 10:33 pm
- Forum: News - Announcements
- Topic: Development updates
- Replies: 61
- Views: 175426
Re: Development updates
Dear Mr. Lottoarchitect: The raw speed has been increased to more than 2x compared to 2.3 version at this point. The 2x would mean 2 times, say 8-12 hours by 2.3b then 4-6 hours by 3.0. Is it correct? If so, it should be a big improvement! About this question, the core logic has been expanded to tak...
- Sat May 19, 2018 5:48 pm
- Forum: General Discussion
- Topic: GAT Strategy - Set ups
- Replies: 95
- Views: 199519